AI Insights · Timothy · January 2022
Top 5 Co-op Games on Android in Tunisia: Q4 2021 Performance
Discover the performance trends of the top 5 co-op games on Android in Tunisia during Q4 2021, including weekly downloads, revenue, and active user metrics.
During the fourth quarter of 2021, the top 5 co-op games on the Android platform in Tunisia showcased varying trends in downloads, revenue, and active users. Here's a breakdown of their performance based on data from Sensor Tower.
Roblox from Roblox Corporation saw a peak in weekly revenue at $907 in mid-October, followed by a gradual decline, ending the year at around $309. Weekly downloads started strong at 9.7K in late September but decreased to approximately 2.7K by the end of November, before seeing a slight recovery to 4.7K in the last week of December. Active users remained relatively stable, fluctuating between 104K and 116K throughout the quarter.
Clash Royale by Supercell experienced a notable increase in weekly revenue, reaching $482 in the week of December 20. Downloads fluctuated, peaking at 2.1K in late September and then maintaining a range between 1.4K and 2.1K. Active users consistently hovered around the 52K mark, with a slight increase to 53.2K towards the end of December.
Lords Mobile: Last Rise of Qin from IGG.COM showed varied trends in revenue, peaking at $333 in late October and experiencing a dip to $80 in mid-November. Downloads remained strong, starting at 7.6K in late September and peaking at 7.5K in the last week of December. Active users stayed within a range of 22K to 25K throughout the quarter.
eFootball™ 2024 by KONAMI achieved a peak revenue of $496 in late November, while weekly downloads saw a significant rise from 5.3K in late September to 8.3K by the end of December. Active users demonstrated robust growth, increasing from 193K in late September to 253K by the end of the year.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. experienced a consistent weekly revenue trend, peaking at $286 in early November. Weekly downloads saw a gradual decline from 3.6K in late September to around 1.5K by the end of December. Active users started at 30.6K in late September and ended the quarter at approximately 22.3K.
For more detailed insights and data, visit Sensor Tower.